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Tomáš Grussman

Mgr. Tomáš Grussmann. For more than ten years, he has worked in the field of game graphics and has contributed to titles such as Mafia III, Mafia: Definitive Edition, Vigor and the remaster of Borderlands.

He specializes in large-scale, technically and visually demanding environments and levels. He also develops his own tools and teaches 3D graphics at the Faculty of Arts of University of Ostrava.